Game Cultures: Computer Games As New Media

Game Cultures: Computer Games As New Media

AngličtinaEbook
Dovey, Jon
McGraw-Hill Education
EAN: 9780335224876
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Podrobné informace

This book introduces the critical concepts and debates that are shaping the emerging field of game studies. Exploring games in the context of cultural studies and media studies, it analyses computer games as the most popular contemporary form of new media production and consumption. The book: Argues for the centrality of play in redefining reading, consuming and creating culture Offers detailed research into the political economy of games to generate a model of new media production Examines the dynamics of power in relation to both the production and consumption of computer games This is key reading for students, academics and industry practitioners in the fields of cultural studies, new media, media studies and game studies, as well as human-computer interaction and cyberculture.
EAN 9780335224876
ISBN 0335224873
Typ produktu Ebook
Vydavatel McGraw-Hill Education
Datum vydání 16. května 2006
Stránky 184
Jazyk English
Země United Kingdom
Autoři Dovey, Jon; Kennedy, Helen
Série UK Higher Education OUP Humanities & Social Sciences Media, Film & Cultural Studies
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