Paper Time Machines

Paper Time Machines

AngličtinaMěkká vazbaTisk na objednávku
Suckling, Maurice W.
Taylor & Francis Ltd
EAN: 9781032416915
Tisk na objednávku
Předpokládané dodání v pondělí, 13. ledna 2025
1 314 Kč
Běžná cena: 1 460 Kč
Sleva 10 %
ks
Chcete tento titul ještě dnes?
knihkupectví Megabooks Praha Korunní
není dostupné
Librairie Francophone Praha Štěpánská
není dostupné
knihkupectví Megabooks Ostrava
není dostupné
knihkupectví Megabooks Olomouc
není dostupné
knihkupectví Megabooks Plzeň
není dostupné
knihkupectví Megabooks Brno
není dostupné
knihkupectví Megabooks Hradec Králové
není dostupné
knihkupectví Megabooks České Budějovice
není dostupné
knihkupectví Megabooks Liberec
není dostupné

Podrobné informace

James Dunnigan’s memorable phrase serves as the first part of a title for this book, where it seeks to be applicable not just to analog wargames, but also to board games exploring non-expressly military history, that is, to political, diplomatic, social, economic, or other forms of history. Don’t board games about history, made predominantly out of (layered) paper, permit a kind of time travel powered by our imagination? Paper Time Machines: Critical Game Design and Historical Board Games is for those who consider this a largely rhetorical question; primarily for designers of historical board games, directed in its more practice-focused sections (Parts Two, Three, and Four) toward those just commencing their journeys through time and space and engaged in learning how to deconstruct and to construct paper time machines.

More experienced designers may find something here for them, too, perhaps to refresh themselves or as an aid to instruction to mentees in whatever capacity. But it is also intended for practitioners of all levels of experience to find value in the surrounding historical contexts and theoretical debates pertinent to the creation of and the thinking around the making of historical board games (Parts One and Five). In addition, it is intended that the book might redirect some of the attention of the field of game studies, so preoccupied with digital games, toward this hitherto generally much neglected area of research.

Key Features:

  • Guides new designers through the process of historical board game design
  • Encapsulates the observations and insights of numerous notable designers
  • Deeply researched chapters on the history and current trajectory of the hobby
  • Chapters on selected critical perspectives on the hobby
EAN 9781032416915
ISBN 1032416912
Typ produktu Měkká vazba
Vydavatel Taylor & Francis Ltd
Datum vydání 14. srpna 2024
Stránky 330
Jazyk English
Rozměry 254 x 178
Země United Kingdom
Autoři Suckling, Maurice W.