Level of Detail for 3D Graphics

Level of Detail for 3D Graphics

EnglishHardback
Luebke David
Elsevier Science & Technology
EAN: 9781558608382
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Detailed information

Level of detail (LOD) techniques are increasingly used by professional real-time developers to strike the balance between breathtaking virtual worlds and smooth, flowing animation. Level of Detail for 3D Graphics brings together, for the first time, the mechanisms, principles, practices, and theory needed by every graphics developer seeking to apply LOD methods. Continuing advances in level of detail management have brought this powerful technology to the forefront of 3D graphics optimization research. This book, written by the very researchers and developers who have built LOD technology, is both a state-of-the-art chronicle of LOD advances and a practical sourcebook, which will enable graphics developers from all disciplines to apply these formidable techniques to their own work.
EAN 9781558608382
ISBN 1558608389
Binding Hardback
Publisher Elsevier Science & Technology
Publication date July 31, 2002
Pages 416
Language English
Dimensions 235 x 187
Country United States
Authors Cohen Jonathan D.; Huebner Robert; Luebke David; Reddy Martin; Varshney Amitabh; Watson Benjamin
Illustrations w. numerous figs., 16 plates (mostly col.).
Series Morgan Kaufmann Series in Computer Graphics