Serious Games in Personalized Learning

Serious Games in Personalized Learning

EnglishPaperback / softbackPrint on demand
Martin, Scott M.
Taylor & Francis Ltd
EAN: 9780367487508
Print on demand
Delivery on Monday, 27. of January 2025
CZK 1,139
Common price CZK 1,265
Discount 10%
pc
Do you want this product today?
Oxford Bookshop Praha Korunní
not available
Librairie Francophone Praha Štěpánská
not available
Oxford Bookshop Ostrava
not available
Oxford Bookshop Olomouc
not available
Oxford Bookshop Plzeň
not available
Oxford Bookshop Brno
not available
Oxford Bookshop Hradec Králové
not available
Oxford Bookshop České Budějovice
not available
Oxford Bookshop Liberec
not available

Detailed information

Serious Games in Personalized Learning investigates game-based teaching and learning at a time when learning and training systems are increasingly integrating serious games, machine-learning artificial intelligence models, and adaptive technologies. Game-based education provides rare data for measuring, assessing, and evaluating not just a game’s effectiveness but the acquisition of information and knowledge that a student may gain through playing a learning game. This book synthesizes contemporary research, frameworks, and models centered on the design and delivery of serious games that truly personalize the learning experience. Scholars of educational technology, instructional design, human performance, and more will find a comprehensive guide to the history, practical implications, and data-collection potential inherent to these fast-evolving tools.

EAN 9780367487508
ISBN 0367487500
Binding Paperback / softback
Publisher Taylor & Francis Ltd
Publication date July 13, 2021
Pages 290
Language English
Dimensions 229 x 152
Country United Kingdom
Readership Postgraduate, Research & Scholarly
Authors Casey, James R.; Kane Stephanie; Martin, Scott M.
Illustrations 6 Tables, black and white; 38 Line drawings, black and white; 31 Halftones, black and white; 69 Illustrations, black and white