Game Design

Game Design

EnglishPaperback / softback
Pulsipher, Lewis
McFarland & Co Inc
EAN: 9780786469529
On order
Delivery on Tuesday, 21. of January 2025
CZK 582
Common price CZK 647
Discount 10%
pc
Do you want this product today?
Oxford Bookshop Praha Korunní
not available
Librairie Francophone Praha Štěpánská
not available
Oxford Bookshop Ostrava
not available
Oxford Bookshop Olomouc
not available
Oxford Bookshop Plzeň
not available
Oxford Bookshop Brno
not available
Oxford Bookshop Hradec Králové
not available
Oxford Bookshop České Budějovice
not available
Oxford Bookshop Liberec
not available

Detailed information

Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional.

EAN 9780786469529
ISBN 0786469528
Binding Paperback / softback
Publisher McFarland & Co Inc
Publication date August 8, 2012
Pages 276
Language English
Dimensions 229 x 152 x 14
Country United States
Authors Pulsipher, Lewis