Researching Virtual Play Experiences

Researching Virtual Play Experiences

EnglishEbook
Bailey, Chris
Springer International Publishing
EAN: 9783030786946
Available online
CZK 3,371
Common price CZK 3,745
Discount 10%
pc

Detailed information

This book illuminates the lived experience of a group of primary school children engaged in virtual world play during a year-long after-school club. Shaped by post-structuralist theory and New Literacy Studies, it outlines a playful, participatory and emergent methodological approach, referred to as 'rhizomic ethnography'. This 'hybrid' text uses both words and images to describe the fieldsite and the methodology, demonstrating how children's creation of a digital community through Minecraft was shaped by the both the game and their wider social and cultural experiences. Through the exploration of various dimensions of the club, including visual and soundscape data, the author demonstrates the 'emergent dimension of play'. It will be of interest and value to researchers of children's play, as well as those who explore visual methods and design multimodal research outputs.
EAN 9783030786946
ISBN 3030786943
Binding Ebook
Publisher Springer International Publishing
Publication date October 11, 2021
Language English
Authors Bailey, Chris
Series Digital Education and Learning
Manufacturer information
The manufacturer's contact information is currently not available online, we are working intensively on the axle. If you need information, write us on helpdesk@megabooks.sk, we will be happy to provide it.