Understanding Video Game Music

Understanding Video Game Music

EnglishHardbackPrint on demand
Summers Tim
Cambridge University Press
EAN: 9781107116870
Print on demand
Delivery on Thursday, 19. of December 2024
CZK 2,629
Common price CZK 2,921
Discount 10%
pc
Do you want this product today?
Oxford Bookshop Praha Korunní
not available
Librairie Francophone Praha Štěpánská
not available
Oxford Bookshop Ostrava
not available
Oxford Bookshop Olomouc
not available
Oxford Bookshop Plzeň
not available
Oxford Bookshop Brno
not available
Oxford Bookshop Hradec Králové
not available
Oxford Bookshop České Budějovice
not available
Oxford Bookshop Liberec
not available

Detailed information

Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.
EAN 9781107116870
ISBN 1107116872
Binding Hardback
Publisher Cambridge University Press
Publication date September 8, 2016
Pages 262
Language English
Dimensions 253 x 180 x 17
Country United Kingdom
Authors Summers Tim
Illustrations 13 Printed music items; 10 Halftones, black and white; 3 Line drawings, black and white