Gpu Pro 3: Advanced Rendering Techniques

Gpu Pro 3: Advanced Rendering Techniques

EnglishHardback
Taylor & Francis Inc
EAN: 9781439887820
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Detailed information

GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike.

Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once again brought together a high-quality collection of cutting-edge techniques for advanced GPU programming. With contributions by more than 50 experts, GPU Pro3: Advanced Rendering Techniques covers battle-tested tips and tricks for creating interesting geometry, realistic shading, real-time global illumination, and high-quality shadows, for optimizing 3D engines, and for taking advantage of the advanced power of the GPGPU.

Sample programs and source code are available for download on the book's CRC Press web page.

EAN 9781439887820
ISBN 1439887829
Binding Hardback
Publisher Taylor & Francis Inc
Publication date February 21, 2012
Pages 408
Language English
Dimensions 235 x 191
Country United States
Readership Postgraduate, Research & Scholarly
Editors Engel Wolfgang