Serious Games in Personalized Learning

Serious Games in Personalized Learning

EnglishEbook
Martin, Scott M.
Taylor & Francis
EAN: 9781000400113
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Detailed information

Serious Games in Personalized Learning investigates game-based teaching and learning at a time when learning and training systems are increasingly integrating serious games, machine-learning artificial intelligence models, and adaptive technologies. Game-based education provides rare data for measuring, assessing, and evaluating not just a game's effectiveness but the acquisition of information and knowledge that a student may gain through playing a learning game. This book synthesizes contemporary research, frameworks, and models centered on the design and delivery of serious games that truly personalize the learning experience. Scholars of educational technology, instructional design, human performance, and more will find a comprehensive guide to the history, practical implications, and data-collection potential inherent to these fast-evolving tools.
EAN 9781000400113
ISBN 1000400115
Binding Ebook
Publisher Taylor & Francis
Publication date July 12, 2021
Pages 304
Language English
Country United Kingdom
Authors Casey, James R.; Kane, Stephanie; Martin, Scott M.